I suspect the model will never change LOD because all the models are always the same distance from the skybox render entity if they are in the skybox. The real benefit to 3d skybox is purely more suggested space in a map than what is physically allowed by the engine constraints. I don't suspect there is much performance gain over having put all the detail at full scale if the engine allowed it.
Chris -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Jorge Rodriguez Sent: Monday, June 01, 2009 11:42 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] LOD on models in the skybox? Why should I do that when you can do that for me? Bwahahaha -- Jorge "Vino" Rodriguez _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

