I suspect the model will never change LOD because all the models are always
the same distance from the skybox render entity if they are in the skybox.
The real benefit to 3d skybox is purely more suggested space in a map than
what is physically allowed by the engine constraints. I don't suspect there
is much performance gain over having put all the detail at full scale if the
engine allowed it.

Chris

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jorge
Rodriguez
Sent: Monday, June 01, 2009 11:42 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] LOD on models in the skybox?

Why should I do that when you can do that for me? Bwahahaha

-- 
Jorge "Vino" Rodriguez
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