oh for god sakes.. im just gonna test it right now.. be back in 10 minutes Jonas 'Sortie' Termansen wrote: > Usually models in the Skybox is relatively simple, the LOD will not give any > performance gain, or even make it worse, if the models are not complex > enough. > > ----- Original Message ----- > From: "Jorge Rodriguez" <[email protected]> > To: "Discussion of Half-Life Programming" <[email protected]> > Sent: Monday, June 01, 2009 9:00 PM > Subject: Re: [hlcoders] LOD on models in the skybox? > > > >> Christopher, with very large skyboxes it would make content creation much >> simpler if an artist could place the same object close to the skybox >> camera >> or far away and have the game automatically decide which LOD to use. >> >> -- >> Jorge "Vino" Rodriguez >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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