Usually models in the Skybox is relatively simple, the LOD will not give any performance gain, or even make it worse, if the models are not complex enough.
----- Original Message ----- From: "Jorge Rodriguez" <[email protected]> To: "Discussion of Half-Life Programming" <[email protected]> Sent: Monday, June 01, 2009 9:00 PM Subject: Re: [hlcoders] LOD on models in the skybox? > Christopher, with very large skyboxes it would make content creation much > simpler if an artist could place the same object close to the skybox > camera > or far away and have the game automatically decide which LOD to use. > > -- > Jorge "Vino" Rodriguez > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

