Some Half-Life models are already split into multiple .mdl files, but I'm not sure why. You might want to check out the studiomdl source and see why.
2009/6/8 Drak <[email protected]> > If anyone has ever played Second Life, you know that you can "Upload" > animations to your model/avatar. > > And allow them to play, live/on-demand. I'm trying to do something similar > with the GoldSrc engine. > > > > Many of the models I use have over 200 animations, and I would like to be > able to keep just the basics and have some external animation file. (I > think > HL2 does this?) > That can add animations to the model. I have a small Client<->Server > connection using RakNet, and my idea would be to send the animation file > from the server to the client, and have the client play it. (Without having > to re-connect or any of that sort). > > > > I honestly have no idea where to begin. I'm just wondering if anybody has > any idea if this is even accomplishable. > > Thanks. > > > > Sorry for the dup e-mail. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

