When I compile my mod everything is fine, however, when I try to load the map, 
it comes up with some strange errors...
] map testarea
---- Host_NewGame ----
Spawn Server: testarea
exec: couldn't exec skill1.cfg
ConVarRef sk_suitcharger doesn't point to an existing ConVar
Executing listen server config file
Set Gravity 800.0 (0.250 tolerance)
Created class baseline: 4 classes, 709 bytes.
32 player server started
exec: couldn't exec listenserver.cfg
Compressing fragments (20970 -> 12519 bytes)

Teamplay
Map: testarea
Players: 1 / 32
Build: 3740
Server Number: 2

Attemped to precache unknown particle system "achieved"!
No pure server whitelist. sv_pure = 0
Initializing renderer...
Level unlit, setting 'mat_fullbright 1'
Couldn't find customization file 'sound/player/jingle.wav'.
Compressing fragments (2282 -> 2103 bytes)
DataTable warning: No matching RecvTable for SendTable 'DT_WaterBullet'.
Client missing DT class CWaterBullet
Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.

Dropped Espionage Modder from server (Disconnect by user.)
Connection to Steam servers successful.
   VAC secure mode is activated.

Thanks for any help! : >
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