When I compile my mod everything is fine, however, when I try to load the map, it comes up with some strange errors... ] map testarea ---- Host_NewGame ---- Spawn Server: testarea exec: couldn't exec skill1.cfg ConVarRef sk_suitcharger doesn't point to an existing ConVar Executing listen server config file Set Gravity 800.0 (0.250 tolerance) Created class baseline: 4 classes, 709 bytes. 32 player server started exec: couldn't exec listenserver.cfg Compressing fragments (20970 -> 12519 bytes)
Teamplay Map: testarea Players: 1 / 32 Build: 3740 Server Number: 2 Attemped to precache unknown particle system "achieved"! No pure server whitelist. sv_pure = 0 Initializing renderer... Level unlit, setting 'mat_fullbright 1' Couldn't find customization file 'sound/player/jingle.wav'. Compressing fragments (2282 -> 2103 bytes) DataTable warning: No matching RecvTable for SendTable 'DT_WaterBullet'. Client missing DT class CWaterBullet Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. Dropped Espionage Modder from server (Disconnect by user.) Connection to Steam servers successful. VAC secure mode is activated. Thanks for any help! : > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

