I for one am hating the official map release. While I have a project that I would have needed the map sources for (and not recompiles), I think we are going to see alot of 2FORT_PRO_FIXED and CP_GRAVELPIT_PRO_FIXED_FIXED_V2. I for one, do not want these.
However, I guess there is hope as I haven't seen too many of those, and decompiling was already possible. When you say the "model sources' are coming soon, how soon is soon? Because I'm currently fixing all of the models so that they can recompile (Fixing flexes and the such), and I'm wondering if your going to: A. Include these with your model sources, and B: Do it in a timely manner? On Mon, Jun 15, 2009 at 1:53 PM, Harry Jeffery < harry101jeff...@googlemail.com> wrote: > Yeah, I'm loving the idea of releasing official map sources. =] > > Just cant find them. They're not in the mapsrc folder and the search > for .vmf returns nothing but prefabs. > > 2009/6/15 Saul Rennison <saul.renni...@gmail.com>: > > ....*shock horror* > > > > That's going to be absolutely amazing for all the TF2 mappers out there! > > Grats to the Valve team :) > > > > 2009/6/15 Mike Durand <mik...@valvesoftware.com> > > > >> Hi All- > >> > >> Just wanted to give you a heads-up that the SDK Beta is over and has > been > >> rolled into the Source SDK. Here are the release notes: > >> > >> -Added source files for ten shipping TF2 maps: > >> arena_lumberyard > >> arena_ravine > >> cp_badlands > >> cp_dustbowl > >> cp_granary > >> cp_gravelpit > >> ctf_2fort > >> pl_badwater > >> pl_goldrush > >> tc_hydro > >> > >> -Updated shadercompile binaries and added missing DLL > needed > >> for shader compilation. > >> > >> -Mike > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > -- > > Thanks, > > - Saul. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders