Sweat.. if Alfred "and God created Alfred" Reynolds suggested it, it 
must be useful. I had trouble linking glowcode to my actual code, so it 
kept spitting out some incoherent gibberish.
Someone suggested that I code better and not put leaks in my code in the 
first place.. This certain somewhere is sitting at the bottom of the 
ocean with concrete blocks attached to this feet.

Justin Krenz wrote:
> How does Glowcode interface with the DLLs?
>
> Alfred suggested I use Memory Validator, but it requires your DLLs to
> be compiled with "Run Time Library: Multi-threaded DLL".  The SDK dlls
> need to be compiled with "Run Time Library: Multi-threaded" otherwise
> there are linker errors in some of the static libraries which don't
> have their source included in the SDK.  I'm curious how Glowcode works
> where Memory Validator fails.
>
> I followed a tutorial once on manually adding memory tracking, and it
> worked all right.  It turned out very slow, but it works if you have
> the patience: http://www.flipcode.com/archives/How_To_Find_Memory_Leaks.shtml
> "/tier0/memoverride.cpp" is where all of the new and delete operators
> are already overridden where you add the tracking code.  When I used
> it, all it did though was confirm my suspicions that my memory leak
> wasn't happening in my code.
>
> On Sun, Jul 5, 2009 at 7:16 PM, Minh<[email protected]> wrote:
>   
>> I was wondering what tools you guys use to track memory leaks. I've
>> tried using a program called Glowcode and it's not terribly helpful as
>> it doesn't exactly pin point the offending areas of code. I looked at a
>> program called DevPartner which my friend really recommends but it costs
>> $2000.. and when I try signing up for a trial version, the idiots never
>> get back to me.
>>
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