Model Viewers always had their own rendererers, AFAIK. So you will need to
code your own...

2009/7/12 Brent Lewis <[email protected]>

>
> Some people have requested I put a material editor into DuctTape. I'm
> thinking the smartest way to do this would be to actually get the source
> engine to render it, like as is done in the engines "-tools" mode. I'm
> guessing that the half life model viewer uses a view port via the engine...
> so how can I do the same?
>
> Thank,
> coder0xff
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