Model Viewers always had their own rendererers, AFAIK. So you will need to code your own...
2009/7/12 Brent Lewis <[email protected]> > > Some people have requested I put a material editor into DuctTape. I'm > thinking the smartest way to do this would be to actually get the source > engine to render it, like as is done in the engines "-tools" mode. I'm > guessing that the half life model viewer uses a view port via the engine... > so how can I do the same? > > Thank, > coder0xff > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

