After being on this list for years Iam slightly disapointed that it has not
been taken further..mainly Iam talking about the tools artists get to use to
create the worlds and actually cant beleive that a modern computer game
developer still works with it as its rather limited in environment
design..take for example the displacment system..there isnt even lod
alogothim for it which makes it so limited..seeing as I work for a game
developer and know that its not easy to manage differnt projects and
content..I still think some rethinking of fundemenal aspects of the engine
woulod be a great idea about now..perhaps even jsut to give people like me
some hope that the engine will slowly migrate into something more modern..Id
expect some flaming and spam to follow this post like how their are other
engines to use and that i dont have to use source engine..that being said..i
kinda care about seeing progress.
greetz
nava
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