According to valve time that'll be when hell freezes over. :(

2009/7/25 Saul Rennison <saul.renni...@gmail.com>:
> Like Episode 3 engine?
>
> DUN DUN DUN
>
> Thanks,
> -Saul.
>
> On 25 Jul 2009, at 00:21, Logan Baldock <p3wner...@gmail.com> wrote:
>
>> Bob Somers wrote:
>>> Minh, I was talking about open sourcing their tools. I just don't
>>> think that makes any business sense for them. It makes sense from our
>>> perspective, sure, but from theirs... little to none.
>>>
>>> Also, excellent point about adapting your workflow to the engine and
>>> the other way around. This is the best way to work with any, large,
>>> complex system. It takes longer to learn how to work in someone
>>> else's
>>> environment, but you save loads of time in the long run rather than
>>> struggling to make someone else's paradigm fit into what you want.
>>>
>>> --Bob
>>>
>>>
>>>
>>>
>>>
>>> On Fri, Jul 24, 2009 at 3:20 PM, Harry
>>> Jeffery<harry101jeff...@googlemail.com> wrote:
>>>
>>>> Minh, I think you just produced the best argument in the
>>>> conversation so far.
>>>>
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>>>>
>>>>
>>>
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>>>
>>>
>> Personally, I think Valve should leave Source as it is for now. If
>> they're going to take a huge step such as open-sourcing hammer or
>> adding
>> scripting support, then they should leave it until they release a new
>> engine.
>>
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>
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