Sure you can. I was just surprised seeing a check between -32768 and +32768 where it should be between -16384 and +16384. Itis done intentionaly so... sounding really weird in my mind.
J. 2009/8/17 Tom Edwards <[email protected]> > Well of course - you can be standing at (0, 16384) and trying to trace > to (0, -16384). > > Janek wrote: > > Sorry for my bad initial demand. As specified by Harry I was speaking > about > > x, y and z axis. > > > > Looking at worldsize.h I can see following settings which are answering > my > > question: > > #define MAX_COORD_INTEGER (16384) > > #define MIN_COORD_INTEGER (-MAX_COORD_INTEGER) > > #define MAX_COORD_FLOAT (16384.0f) > > #define MIN_COORD_FLOAT (-MAX_COORD_FLOAT) > > Thank you very much for pointing me to the right file Harry. > > > > By the way, I 'm surprised seeing that in this file: > > #define ASSERT_COORD( v ) Assert( (v.x>=MIN_COORD_INTEGER*2) && > > (v.x<=MAX_COORD_INTEGER*2) && \ > > (v.y>=MIN_COORD_INTEGER*2) && (v.y<=MAX_COORD_INTEGER*2) && \ > > (v.z>=MIN_COORD_INTEGER*2) && (v.z<=MAX_COORD_INTEGER*2) ); \ > > which is validating a coord if it is between -32768 and 32768 in each > axis. > > Weird if we have a look at all the other specifications. > > > > Cheers, > > > > J. > > > > 2009/8/17 Harry Jeffery <[email protected]> > > > > > >> He means the world boundaries. > >> > >> It's all defined in worldsize.h > >> > >> 2009/8/17 Tom Edwards <[email protected]>: > >> > Axis of what? > >> > >>> Janek wrote: > >>> > >>>> Hi all, > >>>> > >>>> I would like to know what are the axis range in terms of units : is it > >>>> > >> -4096 > >> > >>>> to 4095 (if I'm refering to MAX_TRACE_LENGTH which is set to 4096) or > >>>> > >> higher > >> > >>>> than than lik -16384 to 16383... ? > >>>> I'm very interesting in knowing the real range of each axis. > >>>> > >>>> Thank you in advance for ya help. > >>>> > >>>> ------------------- > >>>> j...@nek > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> > >> please visit: > >> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > >>>> > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > >> please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ------------------- j...@nek _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

