Hi Tony I think that the source sdk is a bit out dated; I think that with the realece of hl2ep3 or just after it, there needs to be a massive improvement in the source software development kit. For one there needs to be a weapon generator that uses tags and xml to define a weapon a basic weapon to speed up development of new weapons. For two there needs to be a technical improvement to hammer. Hammer as said by many members of the community is out dated and needs to be improved; a simple improvement would be to add a progress bar to the run map window, also there needs to be a lighting render button to give a preview of the dev. In addition, there needs to be profiles added to the engine, say like a dev mode, which does not load custom content. Another thing would be to add crash tracking in the engine, the report bug system is not implicated enough and most map devs will understand technical details. A micro-engine in hammer to test whether a player can fit under a league is also a importing thing. A defeat visleef system would be a very powerful improvement to show things the player would be seeing and only that. The hammer editor is treated very much like a cad program and should be made easier to understand and with inbuilt documentation to help newcomers to mapping, the doc would be placed as tooltips and info in the entries window. In addition, it would be important make the skeathup plug-in more available though it is hidden in the source sdk gcf. In addition, improvements need to be made to the documentation of the source sdk, such as a separate wiki that contains a detailed expiation of what each coding file does. With all of this said I think that the source sdk and Valve Developers Wiki is out of date and both need an improvemt considering the amount of people that use them. Also worth noting, that it is too hard to change basic game play rules and they should be in a collective header file. What I propose is both employees of valve and the coumumatiy surrounding them do this as to continue communality support for years to come. Though these improvements would require a lot of development, I think that they would appeal to the entire communality.
Thanks, Vbitz _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

