I don't know if $nocull works on brushes but try adding $nocull 1 to the VMT.
On Thu, Sep 3, 2009 at 5:50 PM, Bob Somers <[email protected]> wrote: > Is there a way to turn off backface culling for a particular entity? > I'd like to draw the texture on the inside of a brush entity when a > player walks inside it. > > Thanks for your help. > > --Bob > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

