Delete your Source SDK folder, and the GCF. Redownload it from Steam and
done.

/ScarT


2009/9/13 Alex Kane <[email protected]>

> Thanks for the replies both of you, but those are two things I tried a
> long time ago to no avail. Steam is running as an administrator and
> verifying the cache doesn't say anything is wrong.
>
> And no, it doesn't say what files are missing.
>
>
> Jed wrote:
> > Have you tried running steam in compatibility mode or as administrator?
> >
> > I'm running the Windows 7 RTM 64-bit and haven't had any issues with
> > the SDK launcher (yet).
> >
> > - Jed
> >
> > 2009/9/13 Alex Kane <[email protected]>:
> >
> >> I have now reinstalled Steam in its entirety, and it STILL does not
> work.
> >> This is a joke.
> >>
> >>
> >> Matt Hoffman wrote:
> >>
> >>> I'm running on Windows 7 RC (Build 7100) 64 Bit and it works fine.
> >>>
> >>> On Sat, Sep 12, 2009 at 2:33 PM, Tom Edwards <[email protected]
> >wrote:
> >>>
> >>>
> >>>
> >>>> You're running a pre-release 64bit operating system. Hmm...
> >>>>
> >>>> The Hammer problems happen to everyone who launches Hammer directly. I
> >>>> really wish they'd fix it!
> >>>>
> >>>> Alex Kane wrote:
> >>>>
> >>>>
> >>>>> Firstly, I'm running Windows 7 RC, 64 bit, for reference.
> >>>>>
> >>>>> So basically, the problem is firstly, that the Source SDK is not
> working.
> >>>>> I try to launch it through Steam, and the program appears to start,
> >>>>> appearing in the Superbar, however nothing ever appears on screen (I
> >>>>> left it going all day).
> >>>>>
> >>>>> However, this is not a huge deal as I can get around this by manually
> >>>>> launching Hammer from its executable in the orangebox folder.
> >>>>>
> >>>>> Again, however, upon launching and choosing the TF2 launch option and
> >>>>> trying to load my map, I get the message "Failed to load the default
> >>>>> scheme file. The map views may be missing some visual elements." This
> is
> >>>>> true, as I cannot see any measurements for my brushes - e.g. how
> high,
> >>>>> wide, long something is. It's simply not there.
> >>>>>
> >>>>> Then, the second problem is that the editor will crash as soon as I
> >>>>> attempt to browse for models. I create a prop entity and try to
> choose a
> >>>>> world model, however a few seconds after clicking 'browse', the
> editor
> >>>>> will close completely with no error message.
> >>>>>
> >>>>> As well as this, when I try to compile a map I get errors, and
> vbsp.exe
> >>>>> crashes. Here's a log:
> >>>>> http://pastebin.com/m1eb545cd
> >>>>>
> >>>>> I'm really stuck here, as this makes it really tricky to do anything
> but
> >>>>> copy/paste existing brushes and fit them to already existing areas in
> my
> >>>>> level.
> >>>>>
> >>>>> If anyone could help, I'd greatly appreciate it!
> >>>>>
> >>>>> Thanks,
> >>>>>
> >>>>> - Beacon
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>
> >>>>>
> >>>> please visit:
> >>>>
> >>>>
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> _______________________________________________
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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