Hey,

I would consider it a coding question as I'm writing code which used  
to use it server side via the IServerPluginHelpers interface and it  
stopped working after the last update with no console messages. I was  
simply wondering if this was intentional or not :)

- Jay

Quoting ZuM <[email protected]>:

> Well, but he asked why it isn't working with sv_cheats enable, so
it is
> considered as cheat but changing the values with sv_cheats enable
does
> nothing.
>
> Honestly, i don't know why it isn't working since i'm not a Valve
employee
> and also i don't play CS:S anymore to check if this is true :X.
>
> 2009/9/15 Jorge Rodriguez <[email protected]>
>
>> Jay,
>>
>> I'm not sure if this is even a coding question, which is why you
probably
>> got all of the snarky replies.
>>
>> I'm not a Valve employee, but it think I would be accurate if I
said that
>> the reason fov is considered a cheat is because players used to
set it to
>> ridiculously large values to be able to see other players who were
directly
>> behind them, or zoom in to be able to see players far away, even
without a
>> scope or binoculars.
>>
>> It shouldn't be restricted entirely, but rather capped to a
certain value
>> range, like 80 to 120 or so. Can we stop bickering now?
>>
>> --
>> Jorge "Vino" Rodriguez
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