Remember when they broke them all? It wasn't even that long ago...
On Tue, Sep 15, 2009 at 3:38 PM, Nick <[email protected]> wrote: > Remember when valve gave modders good tools and fixed bugs? > > no, neither do i.. > > On Tue, Sep 15, 2009 at 5:32 PM, Tony Paloma <[email protected]> > wrote: > > You guys remember when they broke "say" in hl2mp? > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Jay > Croghan > > Sent: Tuesday, September 15, 2009 12:42 PM > > To: [email protected] > > Subject: Re: [hlcoders] CSS FOV since last update? > > > > Thanks for your help but I've been around long enough to know all > > about network vars. I can't think of how it wouldn't be intentional > > though, breaking console commands wouldn't be too easily done! > > > > - Jay > > > > Quoting Saul Rennison <[email protected]>: > > > >> A) No it wouldn't have been intentional. > >> B) Change the CBasePlayer::m_iFOV SendProp to change FOV > >> Thanks, > >> - Saul. > >> > >> > >> 2009/9/15 Jay Croghan <[email protected]> > >> > >>> Hey, > >>> > >>> I would consider it a coding question as I'm writing code which > > used > >>> to use it server side via the IServerPluginHelpers interface and > > it > >>> stopped working after the last update with no console messages. I > > was > >>> simply wondering if this was intentional or not :) > >>> > >>> - Jay > >>> > >>> Quoting ZuM <[email protected]>: > >>> > >>> > Well, but he asked why it isn't working with sv_cheats enable, > > so > >>> it is > >>> > considered as cheat but changing the values with sv_cheats > > enable > >>> does > >>> > nothing. > >>> > > >>> > Honestly, i don't know why it isn't working since i'm not a > > Valve > >>> employee > >>> > and also i don't play CS:S anymore to check if this is true :X. > >>> > > >>> > 2009/9/15 Jorge Rodriguez <[email protected]> > >>> > > >>> >> Jay, > >>> >> > >>> >> I'm not sure if this is even a coding question, which is why > > you > >>> probably > >>> >> got all of the snarky replies. > >>> >> > >>> >> I'm not a Valve employee, but it think I would be accurate if I > >>> said that > >>> >> the reason fov is considered a cheat is because players used to > >>> set it to > >>> >> ridiculously large values to be able to see other players who > > were > >>> directly > >>> >> behind them, or zoom in to be able to see players far away, > > even > >>> without a > >>> >> scope or binoculars. > >>> >> > >>> >> It shouldn't be restricted entirely, but rather capped to a > >>> certain value > >>> >> range, like 80 to 120 or so. Can we stop bickering now? > >>> >> > >>> >> -- > >>> >> Jorge "Vino" Rodriguez > >>> >> _______________________________________________ > >>> >> To unsubscribe, edit your list preferences, or view the list > >>> archives, > >>> >> please visit: > >>> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> >> > >>> >> > >>> > _______________________________________________ > >>> > To unsubscribe, edit your list preferences, or view the list > >>> > archives, please visit: > >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > > >>> > > >>> > >>> > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list > > archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

