I told people I lost tons of data when my harddrive died overnight without warning? That has to be useful if not entertaining. Im not suggesting you guys laugh at people who have misfortune, actually I am, cause thats just how you guys roll.
On Tue, Sep 15, 2009 at 6:36 PM, Tony Paloma <[email protected]> wrote: > Remember when Nick said anything useful on this list? > > no, neither do i.. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Nick > Sent: Tuesday, September 15, 2009 3:39 PM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] CSS FOV since last update? > > Remember when valve gave modders good tools and fixed bugs? > > no, neither do i.. > > On Tue, Sep 15, 2009 at 5:32 PM, Tony Paloma <[email protected]> > wrote: >> You guys remember when they broke "say" in hl2mp? >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Jay Croghan >> Sent: Tuesday, September 15, 2009 12:42 PM >> To: [email protected] >> Subject: Re: [hlcoders] CSS FOV since last update? >> >> Thanks for your help but I've been around long enough to know all >> about network vars. I can't think of how it wouldn't be intentional >> though, breaking console commands wouldn't be too easily done! >> >> - Jay >> >> Quoting Saul Rennison <[email protected]>: >> >>> A) No it wouldn't have been intentional. >>> B) Change the CBasePlayer::m_iFOV SendProp to change FOV >>> Thanks, >>> - Saul. >>> >>> >>> 2009/9/15 Jay Croghan <[email protected]> >>> >>>> Hey, >>>> >>>> I would consider it a coding question as I'm writing code which >> used >>>> to use it server side via the IServerPluginHelpers interface and >> it >>>> stopped working after the last update with no console messages. I >> was >>>> simply wondering if this was intentional or not :) >>>> >>>> - Jay >>>> >>>> Quoting ZuM <[email protected]>: >>>> >>>> > Well, but he asked why it isn't working with sv_cheats enable, >> so >>>> it is >>>> > considered as cheat but changing the values with sv_cheats >> enable >>>> does >>>> > nothing. >>>> > >>>> > Honestly, i don't know why it isn't working since i'm not a >> Valve >>>> employee >>>> > and also i don't play CS:S anymore to check if this is true :X. >>>> > >>>> > 2009/9/15 Jorge Rodriguez <[email protected]> >>>> > >>>> >> Jay, >>>> >> >>>> >> I'm not sure if this is even a coding question, which is why >> you >>>> probably >>>> >> got all of the snarky replies. >>>> >> >>>> >> I'm not a Valve employee, but it think I would be accurate if I >>>> said that >>>> >> the reason fov is considered a cheat is because players used to >>>> set it to >>>> >> ridiculously large values to be able to see other players who >> were >>>> directly >>>> >> behind them, or zoom in to be able to see players far away, >> even >>>> without a >>>> >> scope or binoculars. >>>> >> >>>> >> It shouldn't be restricted entirely, but rather capped to a >>>> certain value >>>> >> range, like 80 to 120 or so. Can we stop bickering now? >>>> >> >>>> >> -- >>>> >> Jorge "Vino" Rodriguez >>>> >> _______________________________________________ >>>> >> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>>> >> please visit: >>>> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >> >>>> >> >>>> > _______________________________________________ >>>> > To unsubscribe, edit your list preferences, or view the list >>>> > archives, please visit: >>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> > >>>> > >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

