The release of the Heavy model sources (which is excellent BTW) has 
confirmed that Valve's modellers now use Maya, and revealed the 
quasi-binary DMX format as the successor to SMD.

What does this mean for XSI support, particularly the Mod Tool?  Its 
exporter has needed updating for a long time, mainly in terms of UI but 
also core functionality. I'm sure the Maya plugin is an improvement on 
all fronts but it's no help to most modders, as Maya doesn't have a free 
Mod Tool equivalent.

I'm also a little wary about DMX, since it can't be easily understood by 
someone wanting to write a new exporter. Can we (and by we I mostly mean 
Jed of course) see a spec for it? Does it support new features that SMD 
does not?

The good news is that there's a new Blender exporter out 
<http://dvondrake.com/scripts/blendersmd> that does everything except 
VTA. Blender may have to become the new modder's choice for Source, 
which, as much as I like it, isn't ideal given the exotic UI.


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