Correct, this will allow you to put props on a map, you do need the vmf file, and yes it will save the map. John Brennan wrote: > Thanks for the response I appreciate it, but i swear i did an > exhaustive search of gmod and facepunch forums before i bugged yah. > All i can find is a VMF suite which allows loading of vmfs while in > game, but we are both referring to lua code that lets you place props > while in gmod and have this update the map vmf am i right? > > best > jb > > On Tue, Sep 22, 2009 at 11:16 PM, Joshua Scarsbrook > <[email protected] <mailto:[email protected]>> wrote: > > Well jsut look on garrysmod.org <http://garrysmod.org>. anyway it > should be bacic c++ to use it in the sdk alone > > > John Brennan wrote: > > Hey Josh, forgive me for emailing you directly, but RE: > > Well this has already been done in an unpolished way using > lua. There is a tool made by a comunatiy member that takes a > vmf file with the bsp loaded into the engine and saves any new > props added to it. This would > not be hard to change for all ents. > > Do you have any idea what this is called/where i can find it? > Been looking for a while now. > Best > jb > > >
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