Correct, this will allow you to put props on a map, you do need the vmf 
file, and yes it will save the map.
John Brennan wrote:
> Thanks for the response I appreciate it, but i swear i did an 
> exhaustive search of gmod and facepunch forums before i bugged yah.  
> All i can find is a VMF suite which allows loading of vmfs while in 
> game, but we are both referring to lua code that lets you place props 
> while in gmod and have this update the map vmf am i right?
>
> best
> jb
>
> On Tue, Sep 22, 2009 at 11:16 PM, Joshua Scarsbrook 
> <[email protected] <mailto:[email protected]>> wrote:
>
>     Well jsut look on garrysmod.org <http://garrysmod.org>. anyway it
>     should be bacic c++ to use it in the sdk alone
>
>
>     John Brennan wrote:
>
>         Hey Josh, forgive me for emailing you directly, but RE:
>
>         Well this has already been done in an unpolished way using
>         lua. There is a tool made by a comunatiy member that takes a
>         vmf file with the bsp loaded into the engine and saves any new
>         props added to it. This would
>         not be hard to change for all ents.
>
>          Do you have any idea what this is called/where i can find it?
>          Been looking for a while now.
>         Best
>         jb
>
>
>


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