only source engine game i have seen that in so far is Zeno Clash: http://store.steampowered.com/app/5205/
On Wed, Sep 23, 2009 at 10:18 PM, Michael Chang <[email protected]> wrote:> > 3. Has anyone done this before, or have an example of how best this is done? > I'm programming a third person fighting game, and I'd rather not rely on > fake velocity pushes to move the player around. I want the motion to be > exactly as how the animator originally intended. > > Thx! > > ~M > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

