The rotor blades needed to be made client side anyway so the distance sounds
played correctly.

On Wed, Jan 13, 2010 at 3:29 PM, Chief Whosm <
[email protected]> wrote:

> Thanks for the code. Took a bit of editing and figuring out but got there
> in
> the end. Turns out I was wrong when I said those rotor blade sounds worked
> in v1.5 of shadow source, they dont. They dont with your code either, but
> only in official maps - if you make a custom map (the whole point of shadow
> source after all) then all the sounds are fine. Very strange but one sound
> out of many isn't bad and I dont mind it not working in official maps when
> it works in custom maps.
>
> Sadly the func_monitor sounds aren't done by the gcf mounting so something
> else for me to try and hunt down, at least my other coder is the one
> working
> on level transitions and a possible saved game code - rather him than me !
> ;)
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-- 
~Ryan ( skidz )
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