Entities will be synced from the server to the client side as they come into the clients PVS. I think this also depends on the transmit flags the entity has.
-------------------------------------------------- From: "Janek" <[email protected]> Sent: Thursday, January 28, 2010 1:15 AM To: "Discussion of Half-Life Programming" <[email protected]> Subject: [hlcoders] list of entities client side > Hi all, > > I'm trying to list whole entities seen client side. For that I used > ClientEntityList() (cl_entitylist) but browsing it I was able to see that > this list is dynamically filled with entities that we are seeing second > after second. Do you know if it is possible to browse the whole list of > entities client side as soon as the map is loaded ? > > ------------------- > j...@nek > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

