Argh, it is my problem. I confirmed it is coming only when in your pvs. ;-(
Too bad.

2010/1/27 Saul Rennison <[email protected]>

> I don't think client's know entities exist until they move into PVS.
>
> Thanks,
> - Saul.
>
>
> 2010/1/27 Harry Pidcock <[email protected]>
>
> > Entities will be synced from the server to the client side as they come
> > into
> > the clients PVS. I think this also depends on the transmit flags the
> entity
> > has.
> >
> > --------------------------------------------------
> > From: "Janek" <[email protected]>
> > Sent: Thursday, January 28, 2010 1:15 AM
> > To: "Discussion of Half-Life Programming" <
> [email protected]
> > >
> > Subject: [hlcoders] list of entities client side
> >
> > > Hi all,
> > >
> > > I'm trying to list whole entities seen client side. For that I used
> > > ClientEntityList() (cl_entitylist) but browsing it I was able to see
> that
> > > this list is dynamically filled with entities that we are seeing second
> > > after second. Do you know if it is possible to browse the whole list of
> > > entities client side as soon as the map is loaded ?
> > >
> > > -------------------
> > > j...@nek
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> > >
> > >
> >
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> >
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