Jeffrey "botman" Broome wrote:
> I'm not so sure that a Mac port makes sense financially.  According to NPD 
> (October 2009)...
>   
The indie game Overgrowth (sequel to Lugaru) supports Windows, Mac, and 
Linux. While most of thier points to do so don't apply to a large game 
studio like Valve, some do, and I am fairly sure Valve has a few reasons 
of their own. I highly suggest indie programmers read this:

http://blog.wolfire.com/2008/12/why-you-should-support-mac-os-x-and-linux/

Plus, a proper port is a one-time-task, and then if you design all new 
features with cross-platformness in mind, your games would be a cross 
platform for a long time. Of course, crossplatformness is expensive, but 
lets be honest, Valve couldn't be richer and they are known for their 
very very successful high-risk projects.

I think Valve wants Steam to be >the< platform for game distribution in 
the future, so they have to go crossplatform to make sure this happens.

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