Jeffrey "botman" Broome wrote: > I'm not so sure that a Mac port makes sense financially. According to NPD > (October 2009)... > The indie game Overgrowth (sequel to Lugaru) supports Windows, Mac, and Linux. While most of thier points to do so don't apply to a large game studio like Valve, some do, and I am fairly sure Valve has a few reasons of their own. I highly suggest indie programmers read this:
http://blog.wolfire.com/2008/12/why-you-should-support-mac-os-x-and-linux/ Plus, a proper port is a one-time-task, and then if you design all new features with cross-platformness in mind, your games would be a cross platform for a long time. Of course, crossplatformness is expensive, but lets be honest, Valve couldn't be richer and they are known for their very very successful high-risk projects. I think Valve wants Steam to be >the< platform for game distribution in the future, so they have to go crossplatform to make sure this happens. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders