I think what you want to do would be done best not through thinking but with the entity OnUse and OnTakeDamage functions. Check out how things like buttons and breakables do that. To answer your question no I don't think entities need to have a think function in order to process other things.
-- Jorge "Vino" Rodriguez _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

