Yea, or at very least, 2008 - I have personal experience of the code
compiling and running on 2008. But again, it is still not 'officially
supported'.

Olly

On 4 August 2010 03:33, Gabriel <[email protected]> wrote:

> It may be hard to find VS2005 but trust me it's worth your trouble to find
> it
>
> Gabriel Smith
>
> On Aug 3, 2010, at 10:16 PM, Olly <[email protected]> wrote:
>
> > The source code doesn't officially support Visual Studio 2010, not even
> VS
> > 2008. Your best bet is probably to use Visual C++ 2005 (Express if you
> don't
> > have a license). Most of the pre-built lib files that come from Valve are
> > probably compiled on 2005, so depending on what changed since VS2005, and
> > 2010, they might now be incompatible. I'm not saying that 2010 doesn't
> work,
> > or can't be made to work, but most people here will be using 2005, or
> 2008.
> >
> > On 4 August 2010 02:56, Jordan Friendshuh <[email protected]>
> wrote:
> >
> >> Hi.  I am new to coding and am having an issue.  I'm using Visual Studio
> >> 2010
> >> editing Game_HL2-2005 in the single player mod option for regular HL2.
> >> Without
> >> making any changes to the files except the "fix debug compilation", the
> >> build
> >> fails.  It has to do with the linker and not being able to find
> string_base
> >> or
> >> something.  Can anyone help me?  This is what it says when you build.
> >>
> >> ------ Build started: Project: client_hl2, Configuration: Debug HL2
> Win32
> >> ------
> >> Build started 8/3/2010 8:40:01 PM.
> >> InitializeBuildStatus:
> >> Creating "Debug HL2\client_hl2.unsuccessfulbuild" because "AlwaysCreate"
> >> was
> >> specified.
> >> ClCompile:
> >> All outputs are up-to-date.
> >> All outputs are up-to-date.
> >> All outputs are up-to-date.
> >> ManifestResourceCompile:
> >> All outputs are up-to-date.
> >> C:\Program
> >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5):
> >> warning MSB8012: TargetPath(C:\Crazy Weapons\src\cl_dll\Debug
> >> HL2\client_hl2.dll) does not match the Linker's OutputFile property
> value
> >> (C:\Crazy Weapons\src\cl_dll\Debug HL2\client.dll). This may cause your
> >> project
> >> to build incorrectly. To correct this, please make sure that $(OutDir),
> >> $(TargetName) and $(TargetExt) property values match the value specified
> in
> >> %(Link.OutputFile).
> >> C:\Program
> >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5):
> >> warning MSB8012: TargetName(client_hl2) does not match the Linker's
> >> OutputFile
> >> property value (client). This may cause your project to build
> incorrectly.
> >> To
> >> correct this, please make sure that $(OutDir), $(TargetName) and
> >> $(TargetExt)
> >> property values match the value specified in %(Link.OutputFile).
> >> Link:
> >> All outputs are up-to-date.
> >> Manifest:
> >> All outputs are up-to-date.
> >> BscMake:
> >> All outputs are up-to-date.
> >> CustomBuildStep:
> >> Description: Copying to destination folder
> >>         1 file(s) copied.
> >> FinalizeBuildStatus:
> >> Deleting file "Debug HL2\client_hl2.unsuccessfulbuild".
> >> Touching "Debug HL2\client_hl2.lastbuildstate".
> >>
> >> Build succeeded.
> >>
> >> Time Elapsed 00:00:03.32
> >> ------ Build started: Project: server_hl2, Configuration: Debug HL2
> Win32
> >> ------
> >> Build started 8/3/2010 8:40:06 PM.
> >> InitializeBuildStatus:
> >> Touching "Debug HL2\server_hl2.unsuccessfulbuild".
> >> ClCompile:
> >> All outputs are up-to-date.
> >> All outputs are up-to-date.
> >> All outputs are up-to-date.
> >> All outputs are up-to-date.
> >> ManifestResourceCompile:
> >> All outputs are up-to-date.
> >> C:\Program
> >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5):
> >> warning MSB8012: TargetPath(C:\Crazy Weapons\src\dlls\Debug
> >> HL2\server_hl2.dll)
> >> does not match the Linker's OutputFile property value (C:\Crazy
> >> Weapons\src\dlls\Debug HL2\server.dll). This may cause your project to
> >> build
> >> incorrectly. To correct this, please make sure that $(OutDir),
> >> $(TargetName) and
> >> $(TargetExt) property values match the value specified in
> >> %(Link.OutputFile).
> >> C:\Program
> >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5):
> >> warning MSB8012: TargetName(server_hl2) does not match the Linker's
> >> OutputFile
> >> property value (server). This may cause your project to build
> incorrectly.
> >> To
> >> correct this, please make sure that $(OutDir), $(TargetName) and
> >> $(TargetExt)
> >> property values match the value specified in %(Link.OutputFile).
> >> Link:
> >>    Creating library Debug HL2\server.lib and object Debug HL2\server.exp
> >> LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other
> >> libs;
> >> use /NODEFAULTLIB:library
> >> choreoobjects.lib(choreoevent.obj) : error LNK2019: unresolved external
> >> symbol
> >> "public: static void __cdecl std::_String_base::_Xran(void)"
> >> (?_x...@_string_base@std@@SAXXZ) referenced in function "public: class
> >> std::basic_string<char,struct std::char_traits<char>,class
> >> std::allocator<char>
> >>> & __thiscall std::basic_string<char,struct std::char_traits<char>,class
> >> std::allocator<char> >::erase(unsigned int,unsigned int)"
> >> (?er...@?$basic_string@du?$char_tra...@d@std@@v?$alloca...@d@2@@std@
> >> @qaeaa...@ii@Z)
> >>
> >> choreoobjects.lib(choreoevent.obj) : error LNK2019: unresolved external
> >> symbol
> >> "public: static void __cdecl std::_String_base::_Xlen(void)"
> >> (?_x...@_string_base@std@@SAXXZ) referenced in function "protected:
> bool
> >> __thiscall std::basic_string<char,struct std::char_traits<char>,class
> >> std::allocator<char> >::_Grow(unsigned int,bool)"
> >> (?_g...@?$basic_string@du?$char_tra...@d@std@@v?$alloca...@d@2@@std@
> >> @iae_n...@z)
> >> Debug HL2\server.dll : fatal error LNK1120: 2 unresolved externals
> >>
> >> Build FAILED.
> >>
> >> Time Elapsed 00:00:43.60
> >> ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped
> ==========
> >>
> >>
> >>
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
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