Show us a list of ignored libraries. - ScarT
Den 2010 8 6 18:31 skrev "Jordan Friendshuh" <[email protected]>: > k, I already had that. Thanks though. > > > > > > ________________________________ > From: Tom Edwards <[email protected]> > To: Discussion of Half-Life Programming <[email protected]> > Sent: Fri, August 6, 2010 2:15:49 AM > Subject: Re: [hlcoders] String_base error > > He meant libcmtd. > > --- On Thu, 5/8/10, Jordan Friendshuh <[email protected]> wrote: > >> From: Jordan Friendshuh <[email protected]> >> Subject: Re: [hlcoders] String_base error >> To: "Discussion of Half-Life Programming" < [email protected]> >> Date: Thursday, 5 August, 2010, 23:55 >> that made everything fail. >> >> >> >> >> ________________________________ >> From: Tobias Kammersgaard <[email protected]> >> To: Discussion of Half-Life Programming <[email protected]> >> Sent: Wed, August 4, 2010 12:21:05 AM >> Subject: Re: [hlcoders] String_base error >> >> Visual Studio 2010 works just fine. Both debug, and release >> builds. I don't >> have any code handy right now, but I'll show you my >> settings once I do. >> >> Meanwhile try adding libcmt to the list of ignored >> libraries (in the Linker >> options). >> >> - ScarT >> >> Den 2010 8 4 03:58 skrev "Jordan Friendshuh" <[email protected]>: >> Hi. I am new to coding and am having an issue. >> I'm using Visual Studio >> 2010 >> editing Game_HL2-2005 in the single player mod option for >> regular HL2. >> Without >> making any changes to the files except the "fix debug >> compilation", the >> build >> fails. It has to do with the linker and not being >> able to find string_base >> or >> something. Can anyone help me? This is what it >> says when you build. >> >> ------ Build started: Project: client_hl2, Configuration: >> Debug HL2 Win32 >> ------ >> Build started 8/3/2010 8:40:01 PM. >> InitializeBuildStatus: >> Creating "Debug HL2\client_hl2.unsuccessfulbuild" because >> "AlwaysCreate" >> was >> specified. >> ClCompile: >> All outputs are up-to-date. >> All outputs are up-to-date. >> All outputs are up-to-date. >> ManifestResourceCompile: >> All outputs are up-to-date. >> C:\Program >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): >> warning MSB8012: TargetPath(C:\Crazy >> Weapons\src\cl_dll\Debug >> HL2\client_hl2.dll) does not match the Linker's OutputFile >> property value >> (C:\Crazy Weapons\src\cl_dll\Debug HL2\client.dll). This >> may cause your >> project >> to build incorrectly. To correct this, please make sure >> that $(OutDir), >> $(TargetName) and $(TargetExt) property values match the >> value specified in >> %(Link.OutputFile). >> C:\Program >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5): >> warning MSB8012: TargetName(client_hl2) does not match the >> Linker's >> OutputFile >> property value (client). This may cause your project to >> build incorrectly. >> To >> correct this, please make sure that $(OutDir), >> $(TargetName) and >> $(TargetExt) >> property values match the value specified in >> %(Link.OutputFile). >> Link: >> All outputs are up-to-date. >> Manifest: >> All outputs are up-to-date. >> BscMake: >> All outputs are up-to-date. >> CustomBuildStep: >> Description: Copying to destination folder >> 1 file(s) copied. >> FinalizeBuildStatus: >> Deleting file "Debug HL2\client_hl2.unsuccessfulbuild". >> Touching "Debug HL2\client_hl2.lastbuildstate". >> >> Build succeeded. >> >> Time Elapsed 00:00:03.32 >> ------ Build started: Project: server_hl2, Configuration: >> Debug HL2 Win32 >> ------ >> Build started 8/3/2010 8:40:06 PM. >> InitializeBuildStatus: >> Touching "Debug HL2\server_hl2.unsuccessfulbuild". >> ClCompile: >> All outputs are up-to-date. >> All outputs are up-to-date. >> All outputs are up-to-date. >> All outputs are up-to-date. >> ManifestResourceCompile: >> All outputs are up-to-date. >> C:\Program >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): >> warning MSB8012: TargetPath(C:\Crazy >> Weapons\src\dlls\Debug >> HL2\server_hl2.dll) >> does not match the Linker's OutputFile property value >> (C:\Crazy >> Weapons\src\dlls\Debug HL2\server.dll). This may cause your >> project to build >> incorrectly. To correct this, please make sure that >> $(OutDir), $(TargetName) >> and >> $(TargetExt) property values match the value specified in >> %(Link.OutputFile). >> C:\Program >> Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5): >> warning MSB8012: TargetName(server_hl2) does not match the >> Linker's >> OutputFile >> property value (server). This may cause your project to >> build incorrectly. >> To >> correct this, please make sure that $(OutDir), >> $(TargetName) and >> $(TargetExt) >> property values match the value specified in >> %(Link.OutputFile). >> Link: >> Creating library Debug HL2\server.lib and >> object Debug HL2\server.exp >> LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with >> use of other >> libs; >> use /NODEFAULTLIB:library >> choreoobjects.lib(choreoevent.obj) : error LNK2019: >> unresolved external >> symbol >> "public: static void __cdecl >> std::_String_base::_Xran(void)" >> (?_x...@_string_base@std@@SAXXZ) referenced in function >> "public: class >> std::basic_string<char,struct >> std::char_traits<char>,class >> std::allocator<char> >> > & __thiscall std::basic_string<char,struct >> std::char_traits<char>,class >> std::allocator<char> >::erase(unsigned >> int,unsigned int)" >> (?er...@?$basic_string@du?$char_tra...@d@std@@v?$alloca...@d@2@@std@ >> @qaeaa...@ii@Z) >> >> choreoobjects.lib(choreoevent.obj) : error LNK2019: >> unresolved external >> symbol >> "public: static void __cdecl >> std::_String_base::_Xlen(void)" >> (?_x...@_string_base@std@@SAXXZ) referenced in function >> "protected: bool >> __thiscall std::basic_string<char,struct >> std::char_traits<char>,class >> std::allocator<char> >::_Grow(unsigned int,bool)" >> (?_g...@?$basic_string@du?$char_tra...@d@std@@v?$alloca...@d@2@@std@ >> @iae_n...@z) >> Debug HL2\server.dll : fatal error LNK1120: 2 unresolved >> externals >> >> Build FAILED. >> >> Time Elapsed 00:00:43.60 >> ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 >> skipped ========== >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the >> list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the >> list archives, please >> visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the >> list archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

