Whether or not a player can have weapons is based upon a boolean value in SDK_Player. However, after using the function RemoveAllWeapons(), the player no longer has the weapon but the view model still draws. I've traced it to viewrender DrawViewModels and the bool value drawViewmodel is staying true even after everything being removed. When I look for places where this function is referenced however, it's only found inside viewrender class so I'm having trouble tracing it's origins further. Can anybody give me a hint as to where to look or why this is happening? Thank you.
- Bryan
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