Messages by Date
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2012/04/04
[hlcoders] Read and write to and from file?
Melissa Zak
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2012/04/01
[hlcoders] Error on setting up a dedicatet server for a mod (Cannot access memory at address 0xb771a658)
Thomas Wandinger
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2012/04/01
[hlcoders] 'help'
Яковлев Геннадий
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2012/03/31
Re: [hlcoders] Transparent VGUI Blocking Model
Michael Kramer
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2012/03/31
Re: [hlcoders] Bug with BloomScale
Craig Louie
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2012/03/29
Re: [hlcoders] Bug with BloomScale
Nick
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2012/03/29
Re: [hlcoders] Bug with BloomScale
James Pizzurro
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2012/03/29
[hlcoders] Bug with BloomScale
Tony "omega" Sergi
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2012/03/21
Re: [hlcoders] Transparent VGUI Blocking Model
Nick
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2012/03/21
Re: [hlcoders] Picking up server-side ragdolls like a physics prop
Nick
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2012/03/20
Re: [hlcoders] Send Array of Entities to Client?
Michael Kramer
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2012/03/20
Re: [hlcoders] Picking up server-side ragdolls like a physics prop
Mart-Jan Reeuwijk
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2012/03/20
Re: [hlcoders] Send Array of Entities to Client?
Saul Rennison
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2012/03/20
[hlcoders] Send Array of Entities to Client?
Michael Kramer
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2012/03/19
Re: [hlcoders] Picking up server-side ragdolls like a physics prop
Nick
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2012/03/18
[hlcoders] Picking up server-side ragdolls like a physics prop
Carlos Sotelo
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2012/03/16
[hlcoders] Transparent VGUI Blocking Model
Michael Kramer
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2012/03/15
Re: [hlcoders] Using CPs to change particle colors
Michael Chang
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2012/03/15
Re: [hlcoders] Prediction on non local player
Saul Rennison
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2012/03/15
[hlcoders] Prediction on non local player
Michael Chang
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2012/03/09
Re: [hlcoders] Following a curved track?
Michael Kramer
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2012/03/09
Re: [hlcoders] hlcoders Digest, Vol 12, Issue 12
ninjaofsa...@gmail.com
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2012/03/08
Re: [hlcoders] Following a curved track?
Michael Kramer
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2012/03/08
Re: [hlcoders] Following a curved track?
Adam "amckern" McKern
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2012/03/08
[hlcoders] Following a curved track?
Michael Kramer
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2012/03/04
Re: [hlcoders] Rotation on the player's local axes
Tony "omega" Sergi
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2012/03/04
Re: [hlcoders] Rotation on the player's local axes
Joel R.
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2012/03/04
Re: [hlcoders] Rotation on the player's local axes
Craig Louie
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2012/03/04
[hlcoders] Model based entity doesn't touch trigger
Jan Hartung
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2012/03/03
Re: [hlcoders] Rotation on the player's local axes
Joel R.
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2012/03/03
Re: [hlcoders] Rotation on the player's local axes
Craig Louie
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2012/03/02
Re: [hlcoders] Rotation on the player's local axes
Craig Louie
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Joel R.
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Tony "omega" Sergi
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Craig Louie
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Joel R.
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Joel R.
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Craig Louie
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Minh
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2012/03/01
Re: [hlcoders] Rotation on the player's local axes
Craig Louie
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2012/02/29
Re: [hlcoders] Rotation on the player's local axes
Saul Rennison
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2012/02/29
[hlcoders] Rotation on the player's local axes
Craig Louie
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2012/02/08
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Saul Rennison
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2012/02/06
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2012/02/06
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Júlio César
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2012/02/06
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2012/01/30
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2012/01/29
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Priyadarshi Sharma
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2012/01/29
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Nick
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2012/01/26
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2012/01/25
[hlcoders] Using CPs to change particle colors
Flávio Roberto
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2012/01/07
[hlcoders] Problem with camera lag
Psy_Commando
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2011/12/27
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2011/12/23
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Saul Rennison
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2011/12/23
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2011/12/23
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2011/12/22
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
aVoX
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2011/12/22
Re: [hlcoders] Building an HL2 mod that translates sounds to visual effects
Saul Rennison
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2011/12/22
[hlcoders] Building an HL2 mod that translates sounds to visual effects
Flávio Roberto
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2011/12/09
Re: [hlcoders] GoldSrc - How does the map list work in "Create Server"?
James Marchant
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2011/12/09
Re: [hlcoders] GoldSrc - How does the map list work in "Create Server"?
Rodrigo 'r2d2rigo' Diaz
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2011/12/09
[hlcoders] GoldSrc - How does the map list work in "Create Server"?
James Marchant
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2011/12/09
Re: [hlcoders] Goldsrc structure question
Rodrigo 'r2d2rigo' Diaz
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2011/12/09
Re: [hlcoders] Goldsrc structure question
Carlos Sola
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2011/12/09
Re: [hlcoders] Goldsrc structure question
Rodrigo 'r2d2rigo' Diaz
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2011/12/08
Re: [hlcoders] Weapon prediction issue
Psy_Commando
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2011/12/08
Re: [hlcoders] Goldsrc structure question
Tom Schumann
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2011/12/08
[hlcoders] Goldsrc structure question
Carlos Sola
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2011/12/08
Re: [hlcoders] Weapon prediction issue
Saul Rennison
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2011/12/08
Re: [hlcoders] Weapon prediction issue
Psy_Commando
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2011/12/07
Re: [hlcoders] Weapon prediction issue
Saul Rennison
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2011/12/07
Re: [hlcoders] Weapon prediction issue
Psy_Commando
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2011/12/07
Re: [hlcoders] Weapon prediction issue
Priyadarshi Sharma
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2011/12/07
Re: [hlcoders] Weapon prediction issue
Saul Rennison
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2011/12/03
[hlcoders] Weapon prediction issue
Psy_Commando
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2011/11/30
Re: [hlcoders] npcs not shooting their guns
Psy_Commando
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2011/11/28
Re: [hlcoders] npcs not shooting their guns
Psy_Commando
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2011/11/28
Re: [hlcoders] hlcoders Digest, Vol 8, Issue 13
Psy_Commando
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2011/11/28
Re: [hlcoders] hlcoders Digest, Vol 8, Issue 13
ninjaofsa...@gmail.com
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Psy_Commando
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Tony "omega" Sergi
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Psy_Commando
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Saul Rennison
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Tony "omega" Sergi
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Psy_Commando
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2011/11/27
Re: [hlcoders] npcs not shooting their guns
Saul Rennison
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2011/11/27
[hlcoders] npcs not shooting their guns
Psy_Commando
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2011/11/10
Re: [hlcoders] Player hitbox rotating on the y axis and getting out of sync on strafe ?
Dan L
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2011/11/08
Re: [hlcoders] Player hitbox rotating on the y axis and getting out of sync on strafe ?
Psy_Commando
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2011/11/07
Re: [hlcoders] Player hitbox rotating on the y axis and getting out of sync on strafe ?
Psy_Commando
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2011/11/07
Re: [hlcoders] Player hitbox rotating on the y axis and getting out of sync on strafe ?
Saul Rennison
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2011/11/06
[hlcoders] Player hitbox rotating on the y axis and getting out of sync on strafe ?
Psy_Commando
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2011/11/02
Re: [hlcoders] hlcoders Digest, Vol 7, Issue 35
Jed
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2011/11/01
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Psy_Commando
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2011/10/31
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Acrethaen Audias
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2011/10/30
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Michael Kramer
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2011/10/30
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Tony "omega" Sergi
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2011/10/30
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Psy_Commando
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2011/10/30
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Andrew Ritchie
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2011/10/30
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Jonathan Murphy
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2011/10/30
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Jan Hartung
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2011/10/29
Re: [hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Tony "omega" Sergi
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2011/10/29
[hlcoders] A very fast novel game based on tf2 sdk, and makin money by sharing freely counterintuitively like billy
Sam
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2011/10/29
[hlcoders] how to read my text, make infinitly big and precise maps, and more games from similar ones, and new games from the old
Sam
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2011/10/29
Re: [hlcoders] hlcoders Digest, Vol 7, Issue 27
Sam
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2011/10/28
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Jan Hartung
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2011/10/27
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Psy_Commando
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2011/10/25
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Psy_Commando
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2011/10/24
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Jan Hartung
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2011/10/24
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Psy_Commando
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2011/10/24
Re: [hlcoders] problems with Over the shoulder, cover system, climbing system
Jan Hartung
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2011/10/23
Re: [hlcoders] hlcoders Digest, Vol 7, Issue 23
Sam
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2011/10/23
Re: [hlcoders] Position jitter in animations
Minh Le
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2011/10/23
[hlcoders] problems with Over the shoulder, cover system, climbing system
Psy_Commando
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2011/10/23
Re: [hlcoders] Position jitter in animations
Maxime Lebled
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2011/10/23
Re: [hlcoders] Where to find update news?
Acrethaen Audias
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2011/10/23
Re: [hlcoders] Where to find update news?
Nick
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2011/10/20
Re: [hlcoders] hlcoders Digest, Vol 7, Issue 20
Sam
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2011/10/19
Re: [hlcoders] Conversions and wchar_t
Acrethaen Audias
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2011/10/19
Re: [hlcoders] Conversions and wchar_t
Jacob Salas
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2011/10/19
Re: [hlcoders] Conversions and wchar_t
Saul Rennison
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2011/10/19
Re: [hlcoders] Conversions and wchar_t
Adam "amckern" McKern
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2011/10/19
[hlcoders] Conversions and wchar_t
Face book
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2011/10/18
Re: [hlcoders] Where to find update news?
Stephen Swires
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2011/10/18
Re: [hlcoders] Where to find update news?
Ben Mears
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2011/10/18
Re: [hlcoders] Where to find update news?
James Pizzurro
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2011/10/18
Re: [hlcoders] Where to find update news?
Stephen Swires
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2011/10/18
Re: [hlcoders] Where to find update news?
Tobias Kammersgaard
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2011/10/18
[hlcoders] Where to find update news?
Nathan Voge
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2011/10/18
Re: [hlcoders] Invitation to connect on LinkedIn
Stuart Yaap
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2011/10/18
[hlcoders] Invitation to connect on LinkedIn
cathal mc nally
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2011/10/18
Re: [hlcoders] Invitation to connect on LinkedIn
Ben Mears
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2011/10/18
[hlcoders] Invitation to connect on LinkedIn
Cathal McNally
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2011/10/17
Re: [hlcoders] [Source 2007] Tracing a hull into a trigger_hurt
Saul Rennison
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2011/10/17
Re: [hlcoders] [Source 2007] Tracing a hull into a trigger_hurt
Jan Hartung
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2011/10/17
Re: [hlcoders] [Source 2007] Tracing a hull into a trigger_hurt
Saul Rennison
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2011/10/17
[hlcoders] [Source 2007] Tracing a hull into a trigger_hurt
Jan Hartung
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2011/10/16
[hlcoders] Getting level name when progress screen shows
Jonathan White
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2011/10/16
Re: [hlcoders] Position jitter in animations
Minh Le
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2011/10/16
Re: [hlcoders] IServergameclients interface changed with latestupdates
Asher Baker
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2011/10/16
Re: [hlcoders] crazy model animation
Dawid Sobik
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2011/10/16
[hlcoders] Position jitter in animations
Maxime Lebled
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2011/10/16
Re: [hlcoders] IServergameclients interface changed with latestupdates
Ronny Schedel
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2011/10/15
Re: [hlcoders] crazy model animation
Dawid Sobik
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2011/10/15
Re: [hlcoders] crazy model animation
Rodrigo 'r2d2rigo' Diaz
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2011/10/15
Re: [hlcoders] crazy model animation
Dawid Sobik
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Asher Baker
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2011/10/15
Re: [hlcoders] crazy model animation
Psy_Commando
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Saul Rennison
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Nicholas Hastings
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Saul Rennison
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Nicholas Hastings
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Saul Rennison
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Nicholas Hastings
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2011/10/15
Re: [hlcoders] IServergameclients interface changed with latest updates
Asher Baker
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2011/10/15
[hlcoders] crazy model animation
Dawid Sobik
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2011/10/14
[hlcoders] IServergameclients interface changed with latest updates
Ronny Schedel
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2011/10/13
Re: [hlcoders] Community manager ?
Jed
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2011/10/12
Re: [hlcoders] Wierd vgui screen on a weapon
Saul Rennison
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2011/10/12
Re: [hlcoders] Wierd vgui screen on a weapon
Igoreso
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2011/10/12
Re: [hlcoders] Wierd vgui screen on a weapon
Igoreso
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2011/10/12
Re: [hlcoders] Community manager ?
Psy_Commando
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2011/10/05
Re: [hlcoders] Community manager ?
Tobias Kammersgaard
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2011/10/05
Re: [hlcoders] Community manager ?
Adam "amckern" McKern
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2011/10/05
Re: [hlcoders] Community manager ?
Nathan Voge
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2011/10/05
Re: [hlcoders] Community manager ?
Tobias Kammersgaard
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2011/10/05
Re: [hlcoders] Community manager ?
Stephen Swires
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2011/10/05
Re: [hlcoders] Community manager ?
Psy_Commando
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2011/10/05
Re: [hlcoders] Community manager ?
Stephen Swires
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2011/10/05
Re: [hlcoders] Community manager ?
Psy_Commando
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2011/10/05
Re: [hlcoders] Community manager ?
Psy_Commando
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2011/10/05
Re: [hlcoders] Community manager ?
Tobias Kammersgaard
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2011/10/05
Re: [hlcoders] Community manager ?
James Deeman
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2011/10/05
Re: [hlcoders] Community manager ?
Saul Rennison
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2011/10/05
Re: [hlcoders] Community manager ?
Jed
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2011/10/04
[hlcoders] Community manager ?
Psy_Commando
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2011/10/03
Re: [hlcoders] Wierd vgui screen on a weapon
Igoreso
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2011/10/01
Re: [hlcoders] Wierd vgui screen on a weapon
Tero Knuutinen
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2011/10/01
[hlcoders] Wierd vgui screen on a weapon
Igoreso
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2011/09/19
[hlcoders] [SRC 2007] Problem with shadercompile.exe
Alexander Davidson
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2011/09/19
[hlcoders] Initialising shadow depth textures
Tom Edwards
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2011/09/19
Re: [hlcoders] [SRC 2007] Problem with shadercompile.exe
Psy_Commando
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2011/09/19
[hlcoders] [SRC 2007] Problem with shadercompile.exe
Alexander Davidson
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2011/09/18
Re: [hlcoders] ATTN Valve: You broke something... (THE FIX)
Jonathan White
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2011/09/18
Re: [hlcoders] [SRC 2007] Problem with shadercompile.exe
AndreaZzZ
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2011/09/18
Re: [hlcoders] [SRC 2007] Problem with shadercompile.exe
Ryan Kistner
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2011/09/17
[hlcoders] [SRC 2007] Problem with shadercompile.exe
Alexander Davidson
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2011/09/17
Re: [hlcoders] ATTN Valve: You broke something...
Tobias Kammersgaard
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2011/09/17
[hlcoders] ATTN Valve: You broke something...
Alexander Davidson
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2011/09/17
Re: [hlcoders] [SRC 2007] Problem with shadercompile.exe
AndreaZzZ
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2011/09/17
Re: [hlcoders] Adding new abilities to game movement
Psy_Commando
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2011/09/17
Re: [hlcoders] ATTN Valve: You broke something...
Priyadarshi Sharma
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2011/09/17
Re: [hlcoders] ATTN Valve: You broke something...
Tony "omega" Sergi
-
2011/09/17
Re: [hlcoders] ATTN Valve: You broke something...
Tony "omega" Sergi
-
2011/09/17
Re: [hlcoders] ATTN Valve: You broke something...
edman747
-
2011/09/17
Re: [hlcoders] ATTN Valve: You broke something...
Adam "amckern" McKern
-
2011/09/16
Re: [hlcoders] ATTN Valve: You broke something...
Jonathan White
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2011/09/16
Re: [hlcoders] ATTN Valve: You broke something...
Tony "omega" Sergi
-
2011/09/16
[hlcoders] ATTN Valve: You broke something...
Jonathan White
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2011/09/16
[hlcoders] [SRC 2007] Problem with shadercompile.exe
Alexander Davidson