Thanks for the input. > Date: Thu, 24 Feb 2011 12:36:50 -0600 > From: xnicho...@gmail.com > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Soccer Source mod > > i like playing soccer outside > > On Sun, Feb 20, 2011 at 6:29 AM, Richard O'Brien <thi...@iosmod.co.uk> wrote: > > This is a complete newbie question, so try to bite your lips! I eventually > > want to make a mod for Source where you can play soccer/football. The > > original coder/creator of International Online Soccer: Source has been awol > > for a long time now, and doesn't want to share the source code with the > > team, so for any progress to ever be made we need to create the code from > > scratch. Obviously there's a few different elements to it. There's > > implementing the laws of the sport into the game (offside, goals etc), > > creating realistic ball physics and other such things. How hard would it be > > to get the realistic ball physics? Any tips or such would be really > > appreciated. Also, if anyone thinks it'd be almost impossible for someone > > with no years of experience with programming for mods, do say! Obviously > > I'll need to learn a lot, but the previous programmer was a programmer for a > > games company in real life, and he'd been doing that for say 15 years or so. > > I'd much prefer to find someone who would actually want to join the team as > > a programmer, but I realise the chances of finding someone with the time, > > the vision and passion for football is hard. > > > > Thanks > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders >
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