Heads up, see: void CViewRender::RenderPlayerSprites() Thanks, - Saul
On 29 April 2011 00:48, Secretive Loon <secretivel...@gmail.com> wrote: > Brilliant. I'll try it out. Thanks for the advice. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders