See the host_timescale ConVar. It sets a scalar on how game time passes relative to real time. For example, with host_timescale 0.1, 1 game-world second passes in 10 real-world seconds
Kind regards, Saul Rennison On 16 February 2013 22:18, M B <playerz...@live.com> wrote: > I'm looking for a way to use a "slow motion" feature, similar to that of > F.E.A.R. 3/F.3.A.R., in a Source mod. Is there a way to do so? > > e.g. https://www.youtube.com/watch?v=T-aFt5QQls0 > e.g. https://www.youtube.com/watch?v=ijjU0Z5A9G0 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders