(for 3) Oh, right. I was talking about the meter in the center - it goes down each time you use it, and recharges when not it use. Over the campaign in F.E.A.R. 3, it grows by increments, allowing you to enter slow motion longer.
Date: Sun, 17 Feb 2013 19:31:12 -0600 From: wazanato...@gmail.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Slow-Mo 1. Use a point_servercommand entity and a func_button. 2. Have it make several changes really fast (going from .01 to .1 would be something like .02, .03, .04, etc) 3. I'm not sure I understand what you want to limit On Sat, Feb 16, 2013 at 10:06 PM, M B <playerz...@live.com> wrote: Hm, I'll look into that. For now, I'd better ask a few more questions. How would I tie a set timescale to a button?How can I make the soft transition between real- and "slow-time"? How can I limit From: saul.renni...@gmail.com Date: Sat, 16 Feb 2013 22:43:10 +0000 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Slow-Mo See the host_timescale ConVar. It sets a scalar on how game time passes relative to real time. For example, with host_timescale 0.1, 1 game-world second passes in 10 real-world seconds Kind regards,Saul Rennison On 16 February 2013 22:18, M B <playerz...@live.com> wrote: I'm looking for a way to use a "slow motion" feature, similar to that of F.E.A.R. 3/F.3.A.R., in a Source mod. Is there a way to do so? e.g. https://www.youtube.com/watch?v=T-aFt5QQls0 e.g. https://www.youtube.com/watch?v=ijjU0Z5A9G0 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
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