Thank you :)

And no it isn't. Its the same result with any other mdl except if we use a
proper player model.

Does this have something to do with the fact that prop models don't have any
bones?

We're also doing a switch to thirdperson on Team change. Not sure if this might
be relevant.

Best regards,
Tobias

Michael Zehnich <twincan...@gmail.com> hat am 24. März 2013 um 16:27
geschrieben:

>  Is the model compiled with $staticprop? That can cause them to stop
> responding to stuff like that via code in my experience.
> 
>  Also Suicide Survival is a lot of fun. :)
> 
> 
>  On Sun, Mar 24, 2013 at 10:42 AM, Roman Schmid <bummz...@gmail.com
> <mailto:bummz...@gmail.com> > wrote:
>    > > Hello HL coders
> > 
> >    We're working on a Source SDK 2007 mod (called Suicide Survival) and
> >    came across a problem we're unable to solve.
> > 
> >    We have a player entity, that refuses to rotate into the direction the
> >    player is looking.
> >    Interestingly enough, when we switch the entity to another .mdl file
> >    (one from the source SDK), it works fine. That lead us to the
> >    conclusion, that something might be wrong with our .mdl file...
> >    however, if the player changes team (and gets another .mdl file
> >    assigned) and then switches team again (to get the troubelsome .mdl
> >    assigned), it works fine, even with the .mdl that previously didn't
> >    work.
> > 
> >    So we're kinda baffled there and would appreciate some hints what
> >    might be the cause for this?
> > 
> >    Thanks in advance and best regards
> >    Roman
> > 
> >    _______________________________________________
> >    To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> >    https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
> > <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders>
> >  >  _______________________________________________
>  To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
>  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders
> 
> 
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders

Reply via email to