Suicidal snipers...
>Does this have something to do with the fact that prop models don't have any
bones?
If it's orienting via a controller, that may very well be. Simple enough to add
a bone, and experiment.
The addition of a third person mode may also be an issue... In most
multi-player games, the client model doesn't actually "exist" for the local
client, when in first person - if it's orienting via the client model's
controller, it may only operate while in third person.
Just wild stabs though, I'm not sure how you're working the interaction.
- Thothie
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