Hello all, *I propose using template functions in minmax.h instead of defines. Or at least use uppercase letters for macros.*
It has been discussed a lot of times: - windows.h defines min/max, it is ugly, ok but I thought Valve is not Microsoft. At least for Windows you can #define NOMINMAX before include windows.h. - Valve's minmax.h defines min/max and you can't use STL because it tries to apply macros to std::min and std::max which breaks everything!!! Can't avoid it, because Valve use this macros everywhere!!! If someone from Valve is reading this, *please do something,* it is awful !!! Thanks, Boris.
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