Hello all,

*I propose using template functions in minmax.h instead of defines. Or at
least use uppercase letters for macros.*

It has been discussed a lot of times:
- windows.h defines min/max, it is ugly, ok but I thought Valve is not
Microsoft. At least for Windows you can #define NOMINMAX before include
windows.h.

- Valve's minmax.h defines min/max and you can't use STL because it tries
to apply macros to std::min and std::max which breaks everything!!! Can't
avoid it, because Valve use this macros everywhere!!!

If someone from Valve is reading this, *please do something,* it is awful
!!!

Thanks,
Boris.
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