On Mon, Sep 3, 2018 at 7:09 AM Joël Troch <joel.troc...@gmail.com> wrote:

> Maybe the offsets are invalid/obsolete, you could try 2 things:
> - The second would be to fork the GitHub project you mentioned and apply a
> few changes so that it loads the engine and server binaries from the repo
> instead of AlliedModders's servers. This is what I've done for Zombie
> Panic! Source 3.0 to support SourceMod. Check my fork if needed.
>

There is no need to do that, as the instructions say at the top you can
just drag-and-drop any binary to the page, the buttons are just for
convenience (they're from SourceMod's automatic gamedata checker, so always
current within a few minutes of an update).

Regards,
Asher
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