your a bad connect ???
me 400 latency for your server  and your server 209.15.197.119 is dead !!
timout connect
----- Original Message -----
From: "Bruce" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 01, 2001 2:59 PM
Subject: Re: [hlds] Downloading Maps from server


> I think being able to redirect map downloads to another server is a great
> idea!  It would certainly help with using custom maps on servers if
players
> didn't have to wait for so long for a new map to come down.  Is this
> something Valve might consider putting into an upcoming version?
>
>
> ----- Original Message -----
> From: "Andy Hodges" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, October 31, 2001 5:45 PM
> Subject: [hlds] Downloading Maps from server
>
>
> > Downloading maps from a HLDS server seems to work until suddenly all
> clients
> > "freeze" for one or two seconds.
> >
> > Why is this?  It is because of server memory?  Is it the port? I mean, I
> got
> > all the bandwidth to burn and I just don't understand why Valve hasn't
> > enabled us the FTP ability (like Tribes servers do) when clients are
> > downloading maps.
> >
> > For instance, there should be a cvar in the server.cfg file as something
> > simple like this:
> >
> > ftp_server 209.0.0.0
> >
> > And then at anytime if a client has to download a map, it downloads from
> > port 21 through an FTP setup and not the game.  This is so important for
> 3rd
> > party maps, and could bring new horizons for Valve if they fix this
> problem.
> >
> > I'm surprised that AdminMod hasn't written any code to this, to
intercept
> > the downloading of maps for FTP functionality.  A plugin like that is
> > needed.  Is there such a plugin?  That would be so cool.
> >
> > -Andy Hodges
> > www.Area51Live.com
> >
> >
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> >
>
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