Well, I guess YMMV. I'm running CS servers mainly besides a 32-player dod_caen server, and they're staying up for quite a while, enough to get userids up into like 4 and 5 thousand (rcon kick # 5281).
Speaking of which, a quick suggestion/request to Valve: would it be possible to put an extra space between the UserID and WONID columns for the "stat" command? When the userid gets into 4 digits, it runs right into the WONID. It's not a *huge* deal, since you can usually figure out where the userid stops and the WONID starts, but it *is* an annoyance/hindrance that seems like it could be easily remedied. Thanks :) And back to the problem at hand: how long are they staying up? If it's for 5 minutes, well, I can see why that'd be a problem. But if it's 5 hours, what's the worst that can happen? Automatically restarting by ServerDoc or Firedaemon? Eric (the Deacon remix) http://www.firekite.com > -----Original Message----- > From: Noctaire [mailto:[EMAIL PROTECTED]] > Sent: Friday, September 28, 2001 8:17 AM > To: [EMAIL PROTECTED] > Subject: Re: 4.1.0.8 Server crash - I give. > > > > > I'm in the same boat...pure vanila HLDS dedicated server with AdminMod. > > Running as an app, not a service. Won't stay up more than a few hours. > > Never had this prob before patch. > > > > Details don't matter, the only thing thats changed is the CS 4.1.0.8 and > > MetaMod patches. > > > > What gives with the reduced availibility? > > I'm running TFC and I do NOT have AdminMod or PB installed. I did a full > uninstall and reinstall from scratch and have not added a thing to the > default setup other than maps and WADs, none of which are in use. > > This does not bode well. > > Noc. > > >

