Rob wrote:
I also hope that you would agree that sv_downloadurl is a phenomenal asset
for servers wanting to run custom content and also keep players on there
server providing that good .res files are included on the server. This
coupled with a good map vote system keeps our server hopping most of the
time.
Thanks, m0gely
Oh yeah, it's all good. :) I have been going through all my maps lately
and adding overviews to those that did't have them. I just spent the
time to learn how to do it. Once you have the binds set up it only
takes a couple minutes per map to make them. Multi level maps take a
little bit more time as you are making more than one shot then combining
them to get one good ovierview.
I really wanted the maps on my server to have all the goodies. I just
bought some offsite web space and started using the sv_downloadurl cvar.
It's nice to be able to run the larger maps now and provide things
like overviews that weren't even around when alot of these maps were
made. Anyway, I am rambling.
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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