It's running on a PCChips mobo with an Athlon 1200. I'm not sure about crossing the boundary - this doesn't happen often enough, and I'm never there when it happens. I'll keep watching, maybe I'll spot something of interest. However -with Won going away, my Cold Ice server will likewise go away because it won't run under Steam, and the coder took the code and vanished off of the face of the earth.
I loved Cold Ice - maybe there will be a Steam version one day, if I have to code it myself..... ----- Original Message ----- From: "Kevin Ottalini" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, July 12, 2004 8:37 AM Subject: [hlds] ooks server crash > I might be able to correlate this for you ooks, by any chance is the > server motherboad an NFORCE2 based chipset? > > Alternately, if you happen to have two DIMM memory modules, > if you monitor the memory usage, do they seem to crash the > instant they hit either 50% of the memory usage or cross the first > DIMM boundary (if there are two different sized DIMMs)? > > use perfmon.msc (start > run > perfmon.msc) and add > % cpu, page file bytes and virtual bytes for the HLDS process. > > Here is a link to the CZ HLDS crash I just had (2nd time): > http://home.covad.net/~k25125/Server/FastReality_187hours_8250players_120minute_samples_crashed.htm > > qUiCkSiLvEr > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

