Say you want to create a nav file for the map aim_headshot... I would
install the map and run the map... once the map is up and running I would
add a bot (bot_add).  Within short time you will see a progress bar pop up
and the server/bot will go through several tasks to finally come up with a
nav file for you.  Once the tasks are complete the server will restart and
voila... bots are configured for the map. Nav files can vary greatly in
size.  For instance my de_piranesi_cz.nav file is nearly 3MB and one of my
smallest fy_marioland.nav is only 19KB.  I hope this helps a little.

-=X=-

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai
Sent: Wednesday, August 11, 2004 9:18 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] CS1.6 Map into Condition-Zero

That's great. So if i just move for instance aim_headshotz into the server
the creation of the files will be automatically done?


> [Original Message]
> From: GNewton [-XtenZ-] <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Date: 8/11/2004 8:27:02 PM
> Subject: RE: [hlds] CS1.6 Map into Condition-Zero
>
> Once your server has been populated with a bot, the server/bot will go
> through the throws and create the *.nav file.  Be aware, the creation of
the
> nav file is very CPU intensive and depending on your hardware resources
and
> map complexity, it may take up to 5 minutes or more to complete.
> Alternatively, you may find *.nav files for those maps on a custom map
site
> such as http://www.cs-maps.us/  Good Luck.
>
> -=X=-
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai
> Sent: Wednesday, August 11, 2004 4:27 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] CS1.6 Map into Condition-Zero
>
> So base on your answer i assume that the maps can be played in CZ without
a
> problem with the exception of the bots right?
> Then where do i get those .NAV files?
>
>
> > [Original Message]
> > From: <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Date: 8/11/2004 6:40:53 PM
> > Subject: RE: [hlds] CS1.6 Map into Condition-Zero
> >
> > No for the bots to work you need a file with ext .nav so the bots know
> where
> > to go
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai
> > Sent: Wednesday, August 11, 2004 3:44 PM
> > To: [EMAIL PROTECTED]
> > Subject: [hlds] CS1.6 Map into Condition-Zero
> >
> > I would like to know if is possible to play CS1.6 maps on condition zero
> and
> > if yes would the CZ bots work?
> >
> > Edson Sossai
> > Phone: (305) 530-2412 Work
> >        (305) 481-7773 Cell
> >
> > _______________________________________________
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> > please visit:
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> >
>
>
>
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