There were plenty of CD key gens that worked offline but none that
were of any practical use if you wanted to generate CD keys that
worked online!

Certainly nothing like the flood of STEAM_ID's we have to deal with
now, which are all illegitamate!


On Mon, 11 Oct 2004 11:28:46 -0400, Napier, Kevin
<[EMAIL PROTECTED]> wrote:
> if you refering back to the late 90's yes;
> I know of know working generator prior to the steam switch.  There were
> plenty of buteforcers, but they took days or more to get a few working keys.
>
>
>
>
> -----Original Message-----
> From: K. Mike Bradley [mailto:[EMAIL PROTECTED]
> Sent: Monday, October 11, 2004 11:16 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] ARGH, THEY CRACKED CS:SOURCE ALREADY ><
>
> No ... WON was cracked by the CD Key generators.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin
> Sent: Monday, October 11, 2004 7:34 AM
> To: '[EMAIL PROTECTED]'
> Subject: RE: [hlds] ARGH, THEY CRACKED CS:SOURCE ALREADY ><
>
> ...correct me if I'm wrong, but won was working just fine for the most part.
>
> Yes, if you build it they will likely crack it, that's the software
> business.  But you know one of the points of steam was so valve could
> 'quickly' resolve these issues with small updates.  This issue has been
> around since july and widely known and widely used for the last few weeks.
> Where is the update that throws these folks off?
>
> I honestly don't care what the anwser is as I'm well past the point of
> giving a sh1t.
>
> -----Original Message-----
> From: Dave R. Meyers [mailto:[EMAIL PROTECTED]
> Sent: Sunday, October 10, 2004 10:52 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] ARGH, THEY CRACKED CS:SOURCE ALREADY >< I am not sure if
> there is a good solution that will last....
>
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