Well valve claims that they will be able to stop hacks fuctioning for any amount of time over a few hours. This is because they will change to code dynamically. For the speedhacks, speedhacks operate on the principle that the hack makes the computer/game think that more time has passed by than has actually passed by. This is easily fixed by having the game use something for timing that a program/a hacker can't modify.
----- Original Message ----- From: "Bruce "Bahamut" Andrews" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 26, 2004 1:32 AM Subject: Re: [hlds] hacks
Wouldn't be too concerned yet, they aren't widespread, and there's no VAC for Source yet so they haven't learnt how to bypass anything =)
- Bruce "Bahamut" Andrews
J Marcus wrote:
Well I saw the first hacks in use today...speed hack..wallhack...guys were flying all over the map...very depressing..what is valve doing about this?
Will Cheating Death be available for source?
Boy that didn't take...
Admins add the following steam ids to you banned file...
Steam_0:0:5001808 Steam_0:1:1744920
jefe
--- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.799 / Virus Database: 543 - Release Date: 11/19/2004
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

