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Hey,

Due to there being a restriction on the amount of text the console buffer will 
show when executing a file, large files (such as a server banlist file) are not 
even being attempted to be executed because the console returns an error, 
'CBuf_AddText: buffer overflow' (Console buffer, addtext procedure - buffer 
overflow).

Ive been trying to find a workaround for this limitation, but have had no luck. 
There does not seem to be any way to disable the console, suppress console 
feedback (even temporarily), or any way to silently execute files.

Executing the file via the commandline, console, having the file inside another 
file and executing that parent file etc all return the same buffer overflow 
problem.

Apparently this is a known issue by Valve, and a fix would be good, because 
besides rendering a decent banlist useless (since you cant execute it - and no, 
splitting the banlist into several files is not an acceptable fix), even some 
user created scripts/config files are too large to be executed.

Valve, if there is a way we can suppress console feedback, or adjust the amount 
of permitted buffer space in the console just so the file can be run, please 
let us know.

Cheers,
Plasma
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