Set
mp_teamplay 1
In the console to turn on teamplay.

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of BlackYoda Sent:
Tuesday, November 30, 2004 11:48 PM To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: Re: [hlds]
[hlds_announce] HL2MP release, Counter-Strike: Source update.

> I have the HL2MP running! Thank you ALfred And VAlve!....
>
> should mp_timelimit set how long the match lasts?
> What other settings would be important...
> I fired up the server and it was full in 10 seconds. Krazy. Fun.
> Beautiful. Gore.
>
> I didn't see how to run it in team death match mode using the server
> gui "tool".
>
> Alfred Reynolds wrote:
>
> > We have released HL2MP and an update to Counter-Strike: Source.
> >
> > To get hl2mp run hldsupdatetool with "hl2mp" as the game parameter
> > (i.e "hldsupdatetool.exe -command update -game hl2mp" ). The total
> > download
> > size is around 300MB.
> >
> > The update for Counter-Strike: Source is around a 200Mb download
> > (this
> > is to make Counter-Strike: Source compatible with SRC Mods now the
> > SDK
> > has been released). Most of this download size is shared with HL2MP
> > however.
> >
> > The changes for this release are:
> > Half-Life 2: Deathmatch
> > - New multiplayer game featuring physics simulation system
> >
> > Source Engine Updates
> > - HTTP and non-HTTP map auto downloading functionality
> > - Enhanced dedicated server logging capabilities
> > - Various tweaks and fixes
> >
> >
> >
> > - Alfred
> >
> > _______________________________________________
> > hlds_announce mailing list
> > [EMAIL PROTECTED]
> > http://list.valvesoftware.com/mailman/listinfo/hlds_announce
> >
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> >
> >
> >
>
>
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