Ahh .. Thanks! Appreciate it. :)

Lackatee

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Edge100x
Sent: Wednesday, December 01, 2004 1:09 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] [hlds_announce] HL2MP release, Counter-Strike:
Source update.

You'd need to delete the maxplayers line in hl2mp/cfg/valve.rc to be
able to
specify your own on the command line.

-John

----- Original Message -----
From: "Lackatee" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 30, 2004 11:59 PM
Subject: RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike:
Source
update.


> Can someone clue me in the maxplayers thing. Im stuck at 14 for some
> reason. I've tried -maxplayers & +maxplayers 20 in the targetline..
ive
> tried maxplayers 20 in the server.cfg (which goes in "cfg" folder ...
> right?) Cant seem to get it to work. First time I've messed with the
> source DS.. so I don't know the new settings..
>
> Whats the trick?
>
> Thanks :)
>
> Lackatee
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
> Sent: Tuesday, November 30, 2004 11:43 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike:
> Source update.
>
> Not for me...works like a charm.  At first it was nothing but home
> servers, and incredibly lagged out.  You couldn't find a server to
join,
> and those that weren't full had pings through the roof.  But I finally
> got the files onto one of my dual xeon's, and this game rox.  I just
> owned someone with a car.
>
> Dave
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew
Armstrong
> Sent: Wednesday, December 01, 2004 2:31 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] [hlds_announce] HL2MP release, Counter-Strike:
> Source update.
>
> For many the HL2:DM update is not working ('Preparing to Play' closes
> after
> a few moments and nothing happens), and this is occuring for cs:
source
> as
> well.
>
> Surely the devs are aware of this, so hopefully a quick note about the
> problem would be appreciated.
>
> Thanks
> ----- Original Message -----
> From: "Edge100x" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, December 01, 2004 5:52 PM
> Subject: Re: [hlds] [hlds_announce] HL2MP release, Counter-Strike:
> Source
> update.
>
>
>> FYI, if you're just looking to update CS:S, this update adds around
> 12,000
> new
>> files totaling 500 MB.
>>
>> -John
>>
>> ----- Original Message -----
>> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
>> To: <[EMAIL PROTECTED]>;
> <[EMAIL PROTECTED]>;
>> <[EMAIL PROTECTED]>
>> Sent: Tuesday, November 30, 2004 9:04 PM
>> Subject: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source
> update.
>>
>>
>> > We have released HL2MP and an update to Counter-Strike: Source.
>> >
>> > To get hl2mp run hldsupdatetool with "hl2mp" as the game parameter
> (i.e
>> > "hldsupdatetool.exe -command update -game hl2mp" ). The total
> download
>> > size is around 300MB.
>> >
>> > The update for Counter-Strike: Source is around a 200Mb download
> (this
>> > is to make Counter-Strike: Source compatible with SRC Mods now the
> SDK
>> > has been released). Most of this download size is shared with HL2MP
>> > however.
>> >
>> > The changes for this release are:
>> > Half-Life 2: Deathmatch
>> > - New multiplayer game featuring physics simulation system
>> >
>> > Source Engine Updates
>> > - HTTP and non-HTTP map auto downloading functionality
>> > - Enhanced dedicated server logging capabilities
>> > - Various tweaks and fixes
>> >
>> >
>> >
>> > - Alfred
>> >
>> > _______________________________________________
>> > hlds_announce mailing list
>> > [EMAIL PROTECTED]
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_announce
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list
> archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>> _______________________________________________
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>
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