BeNt,

If that works for CSS, please let us know.  From what I see on the
SteamPowered forums, it doesn't.

Regards,
Bud
----- Original Message -----
From: "BeNt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 02, 2004 1:18 PM
Subject: Re: [hlds] CSS Fast Downloads


> Thanks alot lyndak,
>
> So it works the same as HLDS res files.Didn't know with some of these
> changes going on and wasn't gonna go thorugh all that to make it "maybe"
> work and "maybe" not.So thanks for the help its much appreciated.Now its
> time to see how many folks like scoutzknivez on the server :/
GRRRRR........
>
> BeNt
>
> >From: <[EMAIL PROTECTED]>
> >
>
> >BeNt:
> >
> >You need to create a res file for each map that has custom
> >sprites/sounds/whatever, to do that, you simple make >a file like this
(say
> >the map's called ns_tehmap.bsp, name the file ns_tehmap.res in /maps);
> >
> >maps/ns_tehmap.bsp (technically not required as this is always
> >automatically required... I include it anyway to >annoy people)
> >maps/ns_tehmap.txt
> >sprites/minimaps/ns_tehmap.spr
> >sound/ns_tehmap/tehsound.wav
> >sound/ns_tehmap/tehmusicolol.mp3
> >That's it! Just customize it for your map, replace my .wavs and .sprs
with
> >your .wavs and .sprs and you should be
> >fine!
> >
> >--
> >Ben "lyndak" Battersby
> >http://www.brotherhood-online.co.uk/
>
>
>
>
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