Wow. This is the #1,000,000,000 time I've heard this from someone who
doesn't work for VALVe in the past 2 years. Everytime anyone complains
about VALVe not updating VAC or not closing loopholes, someone who
doesn't work for VALVe or have ANY insight into VALVe tells everyone to
be patient because VALVe is working on something.
I don't know about the rest of you server owners, but I'm absolutely
SICK and TIRED of hearing this. I've heard it during 1.3, 1.4, 1.5, 1.6,
and now even Source. STFU!!!!! Please!!!!! We need something to
happen... NOW and we need to hear it from VALVe people that this issue
is now a top priority. They screwed us with the release dates for HL2,
the December update was a laughing stock and COMPLETE failure.
I am 2 seconds away from just going with BF1942 or UT2K4 or something.
And don't tell me "Good, then uninstall and leave us all alone" because
I have dealt with this SHIT for YEARS... literally. This may be the Dos
Equis talking, but we need to do something (server owners) and let VALVe
know that this CRAP is not going to stand anymore. The pile of shitty
lies and ignorance is getting too high. WE MAKE THE GAMES HAPPEN. WE
MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES.
_____________________________
Darren J. Mason wrote:
Everyone calm down a minute and think about the overall scope of things.
Valve is known for creating at least one, if not several of the most
awesome
games we have ever played. Development has ALWAYS been plagued by missed
deadlines, stolen code, and more missed deadlines.
Should a new authentication scheme + anticheat measure been included
with
HL2 - of course! But this is Valve, and they are probably working on
something so revolutionary they can't possibly release it in conjunction
with the game it's made for. Even if they posted about it here, we all
know
any deadline hard or soft would be extended and extended.
We will get something later rather than sooner, it will work for the
most
part, and we will be happy. It the freakin waiting that has always
killed
us!
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
Zwaart
Sent: Wednesday, December 15, 2004 1:59 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
On Thu, 16 Dec 2004 00:09:43 +1100, Whisper <[EMAIL PROTECTED]>
wrote:
Can somebody who is more familiar with Databases and Database security
please explain to me/us why it is difficult for Valve to secure their
STEAM_ID system?
Doesn't Valve have complete control over the STEAM User and STEAM_ID
database?
Yes they do.
Doesn't Valve know which STEAM_ID's belong to which STEAM Users?
They do know.
Don't Valve know whether a STEAM Account has been created legitimately
on their STEAM User database or not?
All accounts are created legitimately.
Can't Valve verify that people in a server are using STEAM_ID's that
were created legitimately and belong to the STEAM User they purport to
be?
They are using legitimate steam id's, that belong to legitimate steam
accounts.
The problem is that the game server and/or authentication server does
not
check if the user owns the game he is playing. This probably needs big
changes in the way the clients obtain authentication data that is sent
to
the game server. This can be a lot of work, as changes are probably
needed
on clients, game servers and steam servers. Obviously these changes need
to
be made at the same time, as most likely this changes the communication
protocols used, which is also a lot of work.
Developing a new authentication scheme is not an easy task, but I'm sure
they're working on it. We'll just have to wait.
Maarten
--
A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?
Andrew R. Mitcham
Fire Gaming, LP Senior Partner
[EMAIL PROTECTED]
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