So why are multiplay windows servers so intermittently yet frequently laggy as well known by all (linux servers are nice btw..so whats the difference) ?
Just interested why....a different problem, or a wrong o.s (you may evnen use not xp, but somethings are starting to ring true) when busy (and yes do extensive tests on all as comparisons to how mine should compare)? Comes to the crunch, proof of the pudding.....I never used to know why (it was obvious with Barrysworld years back before the later options), but interesting there is a correlation now that appears, as I seriously never assumed you would use anything like XP (still disturbed) so never even factored that into it with comparisons, just assumed it was down to other problems with multiple game hosting. So yes definitely XP may not be a factor if you use it, but wondering what angle you are looking at to improve? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

